论文标题
极化多视图逆渲染
Polarimetric Multi-View Inverse Rendering
论文作者
论文摘要
自从极化角度(AOP)和反射光的极化程度(DOP)以来,极化摄像头具有很大的3D重建潜力,与对象的表面正常有关。在本文中,我们提出了一种新型的3D重建方法,称为Polarimetric多视图逆渲染(Polarimetric MVIR),该方法有效利用了从输入多视图颜色极极化图像中提取的几何,光度法和极化线索。我们首先通过标准的结构从电动机和多视图立体管道进行估算的摄像头姿势和初始的3D模型。然后,我们通过使用多视图RGB,AOP和DOP图像来优化光度渲染误差和极化误差来完善初始模型,在这里我们提出了一种新型的极性成本函数,从而对每个顶点的估计表面正常进行有效限制,同时考虑四个可能的模棱两可的Azimuth Angles从AOP测量中揭示了四个可能的模棱两可。极化成本的重量是根据DOP测量有效确定的,DOP测量被认为是极化信息的可靠性。使用合成数据和真实数据的实验结果表明,我们的极化MVIR可以重建详细的3D形状,而无需假设特定的表面材料和照明条件。
A polarization camera has great potential for 3D reconstruction since the angle of polarization (AoP) and the degree of polarization (DoP) of reflected light are related to an object's surface normal. In this paper, we propose a novel 3D reconstruction method called Polarimetric Multi-View Inverse Rendering (Polarimetric MVIR) that effectively exploits geometric, photometric, and polarimetric cues extracted from input multi-view color-polarization images. We first estimate camera poses and an initial 3D model by geometric reconstruction with a standard structure-from-motion and multi-view stereo pipeline. We then refine the initial model by optimizing photometric rendering errors and polarimetric errors using multi-view RGB, AoP, and DoP images, where we propose a novel polarimetric cost function that enables an effective constraint on the estimated surface normal of each vertex, while considering four possible ambiguous azimuth angles revealed from the AoP measurement. The weight for the polarimetric cost is effectively determined based on the DoP measurement, which is regarded as the reliability of polarimetric information. Experimental results using both synthetic and real data demonstrate that our Polarimetric MVIR can reconstruct a detailed 3D shape without assuming a specific surface material and lighting condition.