论文标题

具有分层立方体分区的可变大小块的有效运动建模

Efficient Motion Modelling with Variable-sized blocks from Hierarchical Cuboidal Partitioning

论文作者

Karmakar, Priyabrata, Murshed, Manzur, Paul, Manoranjan, Taubman, David

论文摘要

具有基于块体系结构的运动建模已被广泛用于视频编码中,其中框架被分为固定尺寸的块,这些块是独立补偿的。这通常会导致编码效率低下,因为固定尺寸的块与对象边界几乎不符。尽管已经引入了层次结构分区来解决这一问题,但运动向量的增加限制了收益。最近,与立方体分配的图像的近似分割已经越来越受欢迎。可变大小的矩形片段(立方体)不仅容易与基于块的图像/视频编码技术相吻合,而且它们也能够很好地与对象边界保持一致。这是因为立方分区基于同质性约束,从而最大程度地减少了平方误差的总和(SSE)。在本文中,我们研究了针对可扩展视频编码中使用的固定尺寸块的运动模型的潜力。具体而言,我们使用锚定框架(GOP)的锚框的立方体分配信息构建了运动补偿帧。然后,预测的当前帧已用作基础层,同时使用可扩展的HEVC编码器编码当前帧作为增强层。实验结果确认4K视频序列上节省了6.71%-10.90%的比特率。

Motion modelling with block-based architecture has been widely used in video coding where a frame is divided into fixed-sized blocks that are motion compensated independently. This often leads to coding inefficiency as fixed-sized blocks hardly align with the object boundaries. Although hierarchical block-partitioning has been introduced to address this, the increased number of motion vectors limits the benefit. Recently, approximate segmentation of images with cuboidal partitioning has gained popularity. Not only are the variable-sized rectangular segments (cuboids) readily amenable to block-based image/video coding techniques, but they are also capable of aligning well with the object boundaries. This is because cuboidal partitioning is based on a homogeneity constraint, minimising the sum of squared errors (SSE). In this paper, we have investigated the potential of cuboids in motion modelling against the fixed-sized blocks used in scalable video coding. Specifically, we have constructed motion-compensated current frame using the cuboidal partitioning information of the anchor frame in a group-of-picture (GOP). The predicted current frame has then been used as the base layer while encoding the current frame as an enhancement layer using the scalable HEVC encoder. Experimental results confirm 6.71%-10.90% bitrate savings on 4K video sequences.

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