论文标题
部分可观测时空混沌系统的无模型预测
World of Bugs: A Platform for Automated Bug Detection in 3D Video Games
论文作者
论文摘要
我们介绍了一个虫子世界(WOB),这是一个开放平台,旨在支持视频游戏中的自动虫检测(ABD)研究。我们讨论了ABD中的一些开放问题,以及它们与平台设计的关系,认为如果要进一步进展,则需要基于学习的解决方案。该平台的主要功能是越来越多的常见视频游戏错误集合,可用于培训和评估ABD方法。
We present World of Bugs (WOB), an open platform that aims to support Automated Bug Detection (ABD) research in video games. We discuss some open problems in ABD and how they relate to the platform's design, arguing that learning-based solutions are required if further progress is to be made. The platform's key feature is a growing collection of common video game bugs that may be used for training and evaluating ABD approaches.