论文标题
HF-Neus:使用高频细节改进了表面重建
HF-NeuS: Improved Surface Reconstruction Using High-Frequency Details
论文作者
论文摘要
神经渲染可用于在没有3D监督的情况下重建形状的隐式表示。但是,当前的神经表面重建方法很难学习高频几何细节,因此重建的形状通常过于平滑。我们开发了HF-Neus,这是一种提高神经渲染中表面重建质量的新方法。我们遵循最近的工作,将表面模型为签名距离功能(SDF)。首先,我们提供了一个派生,以分析SDF,体积密度,透明度函数和体积渲染方程中使用的加权函数之间的关系,并建议将透明度模拟为转换的SDF。其次,我们观察到,试图在单个SDF中共同编码高频和低频组件会导致优化不稳定。我们建议将SDF分解为基本函数,并具有粗到1的策略的位移函数,以逐渐增加高频细节。最后,我们设计了一种自适应优化策略,该策略使训练过程集中在改善SDF具有伪像的地面附近的那些区域。我们的定性和定量结果表明,我们的方法可以重建细粒的表面细节,并获得比目前的最新水平更好的表面重建质量。代码可在https://github.com/yiqun-wang/hfs上找到。
Neural rendering can be used to reconstruct implicit representations of shapes without 3D supervision. However, current neural surface reconstruction methods have difficulty learning high-frequency geometry details, so the reconstructed shapes are often over-smoothed. We develop HF-NeuS, a novel method to improve the quality of surface reconstruction in neural rendering. We follow recent work to model surfaces as signed distance functions (SDFs). First, we offer a derivation to analyze the relationship between the SDF, the volume density, the transparency function, and the weighting function used in the volume rendering equation and propose to model transparency as transformed SDF. Second, we observe that attempting to jointly encode high-frequency and low-frequency components in a single SDF leads to unstable optimization. We propose to decompose the SDF into a base function and a displacement function with a coarse-to-fine strategy to gradually increase the high-frequency details. Finally, we design an adaptive optimization strategy that makes the training process focus on improving those regions near the surface where the SDFs have artifacts. Our qualitative and quantitative results show that our method can reconstruct fine-grained surface details and obtain better surface reconstruction quality than the current state of the art. Code available at https://github.com/yiqun-wang/HFS.