论文标题
百万像素上的一击面部重演
One-Shot Face Reenactment on Megapixels
论文作者
论文摘要
面部重演的目的是在保留源身份的同时将目标表达式转移到源面上。随着与面部有关的应用程序的普及,对此主题进行了很多研究。但是,现有方法的结果仍然仅限于低分辨率和缺乏现实主义。在这项工作中,我们提出了一种称为Megafr的单发和高分辨率的面部重演方法。确切地说,我们通过使用基于3DMM的渲染图像来利用StyleGAN,并通过设计无需高质量视频的损失功能来克服缺乏高质量的视频数据集。另外,我们应用迭代精致来处理极端的姿势和/或表达。由于所提出的方法通过3DMM参数控制源图像,因此我们可以明确操纵源图像。我们将MEGAFR应用于各种应用程序,例如面部额叶,眼睛内部的饰面和说话的头部。实验结果表明,我们的方法成功地将身份与表达和头部姿势脱离,并且表现优于常规方法。
The goal of face reenactment is to transfer a target expression and head pose to a source face while preserving the source identity. With the popularity of face-related applications, there has been much research on this topic. However, the results of existing methods are still limited to low-resolution and lack photorealism. In this work, we present a one-shot and high-resolution face reenactment method called MegaFR. To be precise, we leverage StyleGAN by using 3DMM-based rendering images and overcome the lack of high-quality video datasets by designing a loss function that works without high-quality videos. Also, we apply iterative refinement to deal with extreme poses and/or expressions. Since the proposed method controls source images through 3DMM parameters, we can explicitly manipulate source images. We apply MegaFR to various applications such as face frontalization, eye in-painting, and talking head generation. Experimental results show that our method successfully disentangles identity from expression and head pose, and outperforms conventional methods.