论文标题
量子游戏和量子技术的交互式工具外展和教育
Quantum Games and Interactive Tools for Quantum Technologies Outreach and Education
论文作者
论文摘要
在本文中,我们提供了近年来社区使用的各种量子游戏和交互式工具的广泛概述。如其开发人员所描述的那样,本文介绍了所选工具。该列表包括Hello Quantum,Hello Qiskit,盒子中的粒子,PSI和Delta,Qplaylearn,Quantum Flytrap,Quantum Odyssey,ScienceAthome和虚拟量子光学实验室的虚拟实验室。此外,我们提出了量子游戏开发的活动:黑客马拉松,游戏果酱和学期项目。此外,我们讨论了每个人的量子技术教育(QUTE4E)试点项目,该项目说明了这些互动工具与量子外展和教育活动的有效整合。最后,我们旨在提供将量子游戏和交互式工具纳入教学材料中的准则,以使量子技术更容易适合更广泛的人群。
In this article, we provide an extensive overview of a wide range of quantum games and interactive tools that have been employed by the community in recent years. The paper presents selected tools, as described by their developers. The list includes Hello Quantum, Hello Qiskit, Particle in a Box, Psi and Delta, QPlayLearn, Virtual Lab by Quantum Flytrap, Quantum Odyssey, ScienceAtHome, and The Virtual Quantum Optics Laboratory. Additionally, we present events for quantum game development: hackathons, game jams, and semester projects. Furthermore, we discuss the Quantum Technologies Education for Everyone (QUTE4E) pilot project, which illustrates an effective integration of these interactive tools with quantum outreach and education activities. Finally, we aim at providing guidelines for incorporating quantum games and interactive tools in pedagogic materials to make quantum technologies more accessible for a wider population.