论文标题

Problife:一种生命的概率游戏

Problife: a Probabilistic Game of Life

论文作者

Vandevelde, Simon, Vennekens, Joost

论文摘要

本文介绍了众所周知的蜂窝自动机游戏的概率扩展。在生命游戏中,细胞被放置在网格中,然后观察它们在随后的一代中,如游戏规则所决定。在我们的扩展名为Problife中,这些规则现在具有与之关联的概率。他们的生活机会表示,而不是牢房死了或活着,而是用他们的生活机会表示。在介绍了Problife及其基本特征的规则之后,我们在Problog(概率逻辑编程系统Problog)中显示了具体的实现。我们使用它来生成不同的图像,作为基于规则的生成艺术的一种形式。

This paper presents a probabilistic extension of the well-known cellular automaton, Game of Life. In Game of Life, cells are placed in a grid and then watched as they evolve throughout subsequent generations, as dictated by the rules of the game. In our extension, called ProbLife, these rules now have probabilities associated with them. Instead of cells being either dead or alive, they are denoted by their chance to live. After presenting the rules of ProbLife and its underlying characteristics, we show a concrete implementation in ProbLog, a probabilistic logic programming system. We use this to generate different images, as a form of rule-based generative art.

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