论文标题

插件:一个基于网络和移动的双耳音频和声音叙事平台

PlugSonic: a web- and mobile-based platform for binaural audio and sonic narratives

论文作者

Comunità, Marco, Gerino, Andrea, Lim, Veranika, Picinali, Lorenzo

论文摘要

Plugsonic是一套基于Web和移动的应用程序的套件,用于双耳互动音景和声音叙事的策划和体验。它是作为插件欧盟项目的一部分(用于遗产意识和参与的可插入社交平台)的一部分,由两个主要应用程序组成:插件样本,编辑和应用音频效果以及插件音景,以创建和体验双耳音景。 Plugsonic中的音频处理基于Web Audio API和3D Tune-In-In-In工具包,而使用Apple的Arkit获得了物理空间中音景的探索。在本文中,我们介绍了设计选择,用户参与过程和实现细节。插件的主要目标是技术民主化。插件用户(无论是机构还是公民)都是创建,处理和体验3D音景和声音叙事所需的工具;无需特定设备,外部工具(软件和/或硬件),专业知识或自定义开发。该评估是与经验不足的用户进行的三个任务(创建,策划和经验)进行的,这表明了Plugsonic的确是一种简单,有效但功能强大的工具。

PlugSonic is a suite of web- and mobile-based applications for the curation and experience of binaural interactive soundscapes and sonic narratives. It was developed as part of the PLUGGY EU project (Pluggable Social Platform for Heritage Awareness and Participation) and consists of two main applications: PlugSonic Sample, to edit and apply audio effects, and PlugSonic Soundscape, to create and experience binaural soundscapes. The audio processing within PlugSonic is based on the Web Audio API and the 3D Tune-In Toolkit, while the exploration of soundscapes in a physical space is obtained using Apple's ARKit. In this paper we present the design choices, the user involvement processes and the implementation details. The main goal of PlugSonic is technology democratisation; PlugSonic users - whether institutions or citizens - are all given the instruments needed to create, process and experience 3D soundscapes and sonic narrative; without the need for specific devices, external tools (software and/or hardware), specialised knowledge or custom development. The evaluation, which was conducted with inexperienced users on three tasks - creation, curation and experience - demonstrates how PlugSonic is indeed a simple, effective, yet powerful tool.

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