论文标题
控制Covid-19的爆发:非合作游戏的观点
Controlling the Outbreak of COVID-19: A Noncooperative Game Perspective
论文作者
论文摘要
Covid-19是一种全球流行病。到现在为止,这种流行病还没有补救措施。但是,隔离和社会距离似乎是控制这一大流行的有效预防措施。因此,在本文中,提出了一个优化问题,可以适应个人的隔离和社会疏远特征。为了促进社会疏远,我们通过应用非合作游戏来解决该法式问题,该游戏可以提供动力维持社会距离以防止Covid-19的传播。此外,锁定政策的可持续性在我们提出的游戏理论激励模型的帮助下进行了解释,该模型可以在存在NASH平衡的情况下保持社会距离。最后,我们进行了广泛的数值分析,该分析表明了拟议方法在实现所需的社会持久性方面的有效性,以防止在非合作环境中爆发Covid-19的爆发。数值结果表明,对于所有被考虑的情况,个人激励措施增加了85%以上,而家庭隔离百分比从25%增加到100%。数值结果还表明,在特定百分比的家庭隔离百分比中,个体激励措施随着个体数量的增加而减少。
COVID-19 is a global epidemic. Till now, there is no remedy for this epidemic. However, isolation and social distancing are seemed to be effective preventive measures to control this pandemic. Therefore, in this paper, an optimization problem is formulated that accommodates both isolation and social distancing features of the individuals. To promote social distancing, we solve the formulated problem by applying a noncooperative game that can provide an incentive for maintaining social distancing to prevent the spread of COVID-19. Furthermore, the sustainability of the lockdown policy is interpreted with the help of our proposed game-theoretic incentive model for maintaining social distancing where there exists a Nash equilibrium. Finally, we perform an extensive numerical analysis that shows the effectiveness of the proposed approach in terms of achieving the desired social-distancing to prevent the outbreak of the COVID-19 in a noncooperative environment. Numerical results show that the individual incentive increases more than 85% with an increasing percentage of home isolation from 25% to 100% for all considered scenarios. The numerical results also demonstrate that in a particular percentage of home isolation, the individual incentive decreases with an increasing number of individuals.